Tips for completing the MU Legend game. Game Walkthrough #037
Combat is a key mechanic in MU Legend - there are no peaceful solutions in this game. Each quest or contract involves killing a certain number of enemies or defeating a boss.
About the fight in MU Legend
You will spend most of your time fighting.
Combat begins when the player's character encounters an opponent or when he or she is hit by an enemy. This activity is subject to several restrictions:
A character in "combat mode" will not be able to mount a riding animal. To do this, the character must avoid enemy attacks for about 10 seconds (and not attack the enemy). After this time, you can sit on the tire iron.
The stone of the city portal cannot be used - the principle is the same as with the mount.
The current process (such as interacting with an object during a quest) will be canceled, and the character will take damage.
You should also remember that a character who is on a mount will not dismount when attacking - you can freely run through a group of enemies without risk.
Using human resources skills and management
Attacking is very simple - you have to specify a target, and then hit it with one of the available skills. There are several important things related to skills:
Most skills use PM, the equivalent of mana/energy. Each character has a certain maximum amount of this energy, which is restored automatically. Once you exhaust it, the character will not be able to use skills until the PM recovers.
Weapon skills (available by default under the left mouse button) are used to deal damage and restore PM. Each attack of this type restores a certain amount of HP if it hits an enemy. Proper use of this skill is very important.
Most skills have a certain cooldown time. This time you have to wait until you can use this weapon again. In general, the stronger the skill, the longer you have to wait. Time can be shortened by using a special attribute available in items and the Soul Box.
Weapon skills don't have time to cool down. The frequency of their use depends on the character's attack speed - this can be checked on the character tab (opens with the "C" key).
Death sentence
The penalty for death is not very severe - you do not lose experience points, items or gold. When you die, your items are damaged - with each death, items lose 10% of their durability.
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